Karaoke Battle Rules

 Karaoke Battles: I. Ranking System II. Categories
 * Held between 2 or more groups
 * Held at specific times (Duels) or random times (Call-Outs)
 * Overseen by a presiding Announcer/Judge
 * Coin Toss/Game/Event to determine who goes first.
 * Two Part Ranking
 * Technical Skill- Accuracy to the song. (Max 100%)
 * Audience Feedback- Audience Reception (Max 100%)
 * Winning Conditions: lol
 * Highest combined scores will be the winner
 * In the event of a tie, it can be called as such, or Sudden Death can be initiated, where the Announcer/Judge declares the victor

III. Rule Sets IV. Special Rules V. Team Synergy (Main dynamics for Team Face-Off) VI. Battle Strategies
 * Singles: Only one person from a group performs
 * Duets: Two members from a group are selected to perform
 * Teams: Three members from a group are selected to perform
 * Face-Off: Each team selects the song of their choice. Follows standard winning conditions (Singles/Duets/Teams enabled)
 * Duel: Both teams agree on one song. One member from each team sings parts of the song. Audience Feedback ranking only. (Singles only)
 * Team Face-Off: Three members from each time are selected to perform. Each member selects a song of their choice. Members from each team alternate performances (Team 1>Team 2> Team 1, etc.). Follows standard winning conditions. (Teams only)
 * Roll Out: One to three songs selected (determined by location). Members from both teams attempt to sing the playlist. Follows standard winning conditions. (Singles/Duets/Teams enabled)
 * Sudden Death: A song is selected. One member from each Team is selected to perform. Audience Feedback withheld until the end of all performances. Audience Feedback ranking only. (Singles only)
 * Duet Challenge: Available only in a Team Face-Off. Combine two of the performances to one (Instead of 3 songs sung, 2 will be sung: a single and a duet). Other Team may or may not accept the challenge. If accepted, they must do a duet as well. Follows standard winning conditions. (Teams only)
 * More Special Rules can be added.
 * Positions:
 * 1) Point: Starting Singer. Primarily meant to hook the audience. Sets the tone for the following performances.
 * 2) Middleman: Middle singer. Needs to keep audience attention. Responsible for countering/adjusting the stage set by the opposing team's previous performance.
 * 3) Anchor: Ending singer. Closes out the performance. Must have a strong impact.
 * Going First or Last?:
 * Advantages of going first: Sets the stage, tone, and bar for the performance. First impressions are important.
 * Advantages of going last: Can counter-pick the opponent's song. Having the last word and impression stays longer.
 * Song Choices/Song Order:
 * Based on the song the starting singer chooses will set the mood. Picking an energetic song to hype the crowd? Picking an emotional song to establish a connection to the audience? It is important to read the audience and setting. Song order for team battles should be considered. Making sure that the audience follows a flow, or try building on or fighting the mood set by the opponent. Based on song choices/genre and order, singers can set a desired mood and then the anchor could close out. Decide what impression they should leave the audience with.